Wearable Displays

A transformational visual computing expansion.

Visual Engine

Optics matched to harness QPI®. Optimized for wearable glasses

Visual Engine

Optics matched to harness QPI®. Optimized for wearable glasses

The QPI® fully-integrates multiple existing functions (i.e. display, optical collimator, image processor, decompression code), which reduces size and cost and enables the transition from mobile computing (smartphone and tablet) to a wearable computing platform.

Up to

40k full-color pixels

per mm2

32x

less volume

5 nano-second

response time

Up to

3x

larger field of view

10x

more brightness

Up to

40k full-color pixels

per mm2

32x

less volume

5 nano-second

response time

Up to

3x

larger field of view

10x

more brightness

vuOS™

Visual Access Operating System

vuOS™

Visual Access Operating System

A wearable display system that enables concurrent visual interface between the multiple computing platforms (e.g. smartphones, tablets, PCs, game boxes, media streaming boxes, etc.) and the user. Visual context switching is performed in response to either a computing platform visual access request or user's selection prompt.

Perfectly matched to the QPI®, the optics designed by Ostendo can accommodate multiple QPI® for an expansive field of view while maintaining high brightness and a small form factor. Together, the QPI® and optics form the visual engine, which Ostendo has integrated into a wearable display reference design.

*Ostendo is a core technology company and will not be selling Ostendo-branded glasses.

Total-System-Solution

Truly wearable. Market-leading specs. Wirelessly connects to any computing platform.

    Wearable Display Specifications (OST 4.0)

    Diagonal FOV Up to  150°

    Eye-Box  7x7 mm

    Lens Size  50mm x 35mm

    Lens Thickness  ~4 mm

    Resolution  ~1.8-5.5 megapixels

    Brightness >  5,000 cd/m2